Revised Knight

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Jason_Firewalker
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#1 Revised Knight

Post by Jason_Firewalker »

I noticed that the Knight class from the PHBII is a little under powered so I decided to look up a revised version for 3.5e. Anyway, the link I found would not post so I am just posting in the additions which is all that is different.

Fort Save: Becomes a good save

Addition at lvl 5: Paladin Mount Feature: Must be heavy or light warhorse, only gets additional HD and physical abilities, none of the mystical abilities such as share spells. Is always present and never returns to the celestial planes. If lost in battle a new one must be purchased and trained for three 8-hour days per character level.

Addition at lvl 6: Ride-By-Attack: Gains the feat Ride-By-Attack

Addition at lvl 9: Spirited Charge: Gains the feat Spirited Charge

Addition at lvl 12: Trample: Gains the feat Trample

Addition at lvl 15: Cavalry Charger: Gains the feat Cavalry Charger

Addition at lvl 18: Mounted Fighting: Gains the feat Mounted Fighting

Additional Ability: Qualifies for for Weapons Specialization, Greater Weapon Focus and Greater Weapon Specialization in the Lance ONLY as if a fighter of equal level. Any bonus feat gained by a Knight from class levels allows the taking of those feats now as long as the pre-requisites are met.
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